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godot-bridge
DSH↔Godot 引擎运行时控制桥:通过游戏内置 TCP 交互服务器启动并操控运行中的 Godot 4.x——8 个工具(场景/UI 检查、GDScript eval、输入模拟、截图、headless 静态操作、脚本编译检查),替代 godot-mcp。
SOURCE-DECLARED INSTALL
dsh plugin --profile web add github:Smalldy/godot-bridgeSource-declared command. Review the package and Registry Listing before running it.
MEDIA REFERENCES
Captured in public view
REGISTRY LISTINGS
Source-attributed install evidence
| Registry source | Install spec | Version | Verification claim | Observed | Raw snapshot |
|---|---|---|---|---|---|
| zoahdev/dsh-subscribe · registry.json | github:Smalldy/godot-bridgegit | — | source does not claim verified | 2026-08-15 → 2026-08-16 | 962 |
| awesome-dsh-plugin/awesome-dsh-plugin · https://awesome-dsh-plugin.com/plugins.json | github:Smalldy/godot-bridgegit | — | unreported | 2026-08-15 → 2026-08-16 | 962 |
| dsh-market/dsh-market · data/registry-snapshot.json | github:Smalldy/godot-bridgegit | — | unreported | 2026-08-15 → 2026-08-16 | 962 |
Verification is a claim made by the named Registry Source; it is not a security, compatibility, quality, or official-endorsement claim by this site.
CONTEXT
Why it is here
DSH↔Godot 引擎运行时控制桥:通过游戏内置 TCP 交互服务器启动并操控运行中的 Godot 4.x——8 个工具(场景/UI 检查、GDScript eval、输入模拟、截图、headless 静态操作、脚本编译检查),替代 godot-mcp。
Evidence updated 2026-08-16T09:56:16Z. Interaction numbers are platform-native snapshots; the evidence panel records the metric source and observation time. NULL means the public page did not expose a number at collection time.