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pbr-render
游戏美术 PBR 3D 模型预览:GLB/GLTF 带贴图纹理、IBL 环境光照、轨道控制,以及材质通道检查器(基础色/法线/粗糙度/金属度/AO/自发光/线框),标量通道按 PBR 规范以灰度显示,通过 pbr3d 围栏与 pbr_render 工具使用。
SOURCE-DECLARED INSTALL
dsh plugin --profile web add github:dhb861832993-star/pbr-renderSource-declared command. Review the package and Registry Listing before running it.
MEDIA REFERENCES
Captured in public view
REGISTRY LISTINGS
Source-attributed install evidence
| Registry source | Install spec | Version | Verification claim | Observed | Raw snapshot |
|---|---|---|---|---|---|
| zoahdev/dsh-subscribe · registry.json | github:dhb861832993-star/pbr-rendergit | — | source does not claim verified | 2026-08-16 → 2026-08-16 | 962 |
| awesome-dsh-plugin/awesome-dsh-plugin · https://awesome-dsh-plugin.com/plugins.json | github:dhb861832993-star/pbr-rendergit | — | unreported | 2026-08-16 → 2026-08-16 | 962 |
Verification is a claim made by the named Registry Source; it is not a security, compatibility, quality, or official-endorsement claim by this site.
CONTEXT
Why it is here
游戏美术 PBR 3D 模型预览:GLB/GLTF 带贴图纹理、IBL 环境光照、轨道控制,以及材质通道检查器(基础色/法线/粗糙度/金属度/AO/自发光/线框),标量通道按 PBR 规范以灰度显示,通过 pbr3d 围栏与 pbr_render 工具使用。
Evidence updated 2026-08-16T09:56:16Z. Interaction numbers are platform-native snapshots; the evidence panel records the metric source and observation time. NULL means the public page did not expose a number at collection time.